Floris Didden
Art Director at KARAKTER Design Studio
Berlin, Germany
Summary
My name is Floris Didden and I am a Concept Artist and Art Director working in the game industry and other creative fields. A game designer by education, a visual artist by conviction I use my skills to creatively solve problems.
In 2008 I co-founded multiple Emmy award winning design studio Karakter. As a Principal Concept Artist I have experience with defining the artistic direction of games and setting the quality standard for the concept art. My passions is for creating worlds from a culturally rich and internally coherent core to fire up the imagination of the teams I work with.
Skills
Concept ArtConcept DesignArt DirectionEnvironment DesignCreature DesignCharacter DesignProp DesignIllustrationDigital SculptingDigital Painting
Software proficiency

Blender

Modo

Photoshop

ZBrush

DaVinci Resolve
Productions
Video Game
Killzone: Shadow Fall
Year
2013
Role
Concept Artist
Company
Guerrilla Games
Video Game
Horizon: Zero Dawn
Year
2017
Role
Lead Concept Artist
Company
Karakter
Video Game
Killzone 3
Year
2011
Role
Concept Artist
Company
Guerrilla Games
Video Game
Arcania: Gothic 4
Year
2010
Role
Concept Artist
Company
Spellbound Entertainment
Video Game
Ryse: Son of Rome
Year
2013
Role
Principal Concept Artist
Company
Crytek